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Welcome to


A 100% Cinema 4D Users Group

Welcome to the largest, purest Cinema 4D Group on DeviantART, all members are users of the program! There is a LOT of talent in this group, we welcome you to browse the group galleries and give the artists some good ol' fashioned DA love. If you are a Cinema 4D User, we welcome you as a member!

Before attempting to join this group please read these simple rules...

If you own Cinema 4D and have work made with Cinema 4D by you in your gallery here on DA, then you can join.

If you don't - then you can't, plain and simple.

Linking to offsite Galleries with nothing in your DeviantArt Gallery will not qualify you for membership, you must have C4D work in your DA Gallery.

Other than that, you are very welcome to watch the group.

Gallery Folders

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17 accepted
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News at Maxon: Update October 11th, 2015

It’s Not Easy Being Ugly

The unconventional animation film UGLY is looking for funding at Kickstarter

Aspiring Cinema 4D artist Nikita Diakur and his team have been working on this project for about two years, using unusual techniques and a very unconventional style to create a short film about an ugly cat and its unique friend, an Indian chief named Red Bear. There are already a lot of films about ugly things online – but what’s unique about this project is that everything in this film, with the exception of the sunsets, is ugly, moves awkwardly and has its own special flair.

The reason for the characters’ awkward movements is the method used to animate them – they were not animated using traditional methods: Their movements were controlled by a ragdoll simulation commonly used in game development. This makes the movements unpredictable, which is what gives this film it’s unique flair. Even the test sequences that were published online in advance are hilarious, which is a great omen for the final product! We don’t want to reveal any more than we have to and suggest visiting the team’s website for more clips and background information about Nikita and his team.

All artists working on this project are freelancers who have financed the project with their own money. Whenever they have time between their commercial projects they work on UGLY to bring it ever closer to completion. This is not only tedious but also rips the artists away from the project for longer periods of time. This is why Nikita and his team turned to Kickstarter in an effort to raise enough funding to complete this project as quickly as possible.

We will offer our support to Nikita, his team of artists and Chief Red Bear and we invite supporters to join us to get this unique project completed – we can’t wait to see the final result!

Continue Reading...

BBC News - China's PM2.5 Crisis

To explain the problems with pollution in major Chinese cities, broadcast designer Sophia Kyriacou turned to Cinema 4D's varied toolset

By Steve Jarratt
A BBC correspondent stands on a busy street in Beijing, explaining the issues of particulate matter in the atmosphere – specifically PM2.5, a collection of carbon deposits, organic compounds and specks of metal, just 2.5 microns in diameter. The high levels of PM2.5 found in Chinese cities is a major concern and the piece was designed to highlight the dangers. Of course, these particles cannot be seen so it's difficult for the viewer to grasp their physical nature, and thus the hazards of these tiny pollutants.

The task of visualizing the sequence was given to Sophia Kyriacou, a broadcast designer who has worked at the BBC in London since 1998. "It was essential to create a sequence that made identifiable and understandable comparisons to help make an explanation easier to its audience," she says. "By using the example of an already small particle such as 'a grain of sand' and then informing the viewer that PM2.5 is 20 times smaller made the viewer think that this small pollutant should be taken seriously."

This explanatory sequence was commissioned by the BBC Science Unit and, like all of Sophia's work for the BBC, had to fit in with the channel's branding in terms of its informative tone, style and typography.

Sophia wasn't present at the shoot, so some preparation was done in advance to make sure the footage arrived as planned. "We ran some tests on the roof of Broadcasting House to get a feel of the 'outdoors', and as something to use in R&D to light the scene and play with different camera shots. Once the footage was fed back to London it was pretty much crack on and deliver," explains Sophia.

The first part of the sequence was created using images of a single sphere representing a particle of PM2.5, and a single grain of sand blown up to enormous proportions. To create the reflection needed to tie the sphere in with the hand, Sophia added a floor object under the sphere and mapped the video onto it using frontal projection; the sphere then reflected the hand and its surroundings perfectly. The over-sized grain of sand is just a basic object displaced using the Noise function in Cinema 4D....

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MAXON at IBC 2015

MAXON will present the brand new Cinema 4D R17 and all its features from Sept. 11 - 15 at the IBC 2015 in Amsterdam, hall 7, booth K30.

During the IBC 2015, the general public will have its first opportunity to experience Cinema 4D Release 17, which is officially available since Sept. 2, live with all its new and improved features. The new features and numerous workflow optimizations in this release set new quality standards for 3D production.

Highlights at the MAXON booth
In addition to the presentation of Cinema 4D R17, internationally renowned artists from studios such as MPC, Territory Studios and Aixsponza, will provide insights into their work with Cinema 4D. Presentations will also be made covering integrated workflows with other applications like Houdini (Side Effects Software), Arnold (Solid Angle) oder Real Flow (Next Limit) fehlen nicht.

The complete schedule with information about all presentations and speakers is available at the MAXON IBC website.

Live streaming
During IBC 2015, MAXON will be offering a live stream of all presentations. These presentations will also be made available in their complete length at MAXON's YouTube channel after the show.

The IBC is one of the worldís most important trade shows for the broadcast and VFX industries. It's taking place this year from September 11 - 15 at the RAI Convention Center in Amsterdam. MAXON is looking forward to welcoming visitors and media at its booth #7.K30 in hall 7.

Continue Reading...
Some of you might have noticed a change in the member list, in the number of members to be precise - I booted 43 different deactivated accounts today...  Next I am going to go through the gallery and remove all "deviation in storage" deviations.
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keremgo4d Featured By Owner Oct 9, 2015  New Deviant
Don't look at me like that... I'm just trying new things :P -
2753Productions Featured By Owner Oct 9, 2015  Professional Digital Artist
I slap tards revamp 
artec1 Featured By Owner Oct 5, 2015
Thank you for adding my work into your Featured-Gallery :)
2753Productions Featured By Owner Oct 7, 2015  Professional Digital Artist
Thank you for your participation with your excellent work! FB Like for MSN 
NIKOMEDIA Featured By Owner Sep 19, 2015  Hobbyist General Artist
You really can submit just 3 works a week here in this group?
Sorry, but if I would be so lazy, I can't even buy a new workstation.

I think I have to leave this group the, but I wait for answer first, maybe the rules changes.

Greetings, Niko!
2753Productions Featured By Owner Edited Sep 20, 2015  Professional Digital Artist
This was agreed upon by a vast majority of group members in a poll.  There are some groups out there that don't do this yes, but oftentimes people abuse this by uploading a virtual diarrhea of submissions which detracts from the quality of the images.  By limiting the weekly submissions this has made people have to think about what they will submit and thus increasing the quality of submissions.  If you take a look at some of the other 3D groups on here you will find great images yes, but you often have to sift through all that diarrhea lol ;) The group membership literally swelled after this, making this the largest Cinema 4D group on DeviantArt.

If this is the reason you feel you have to leave then I will be sorry to see you go, but the ruling will stand. 
NIKOMEDIA Featured By Owner Sep 21, 2015  Hobbyist General Artist
Thanks for you answer!
In the other groups where I am, there is the limitation of 1 picture a day.
I was a little hasty. You are right, three a week should be enough.

Thanks again for your quick replay!
2753Productions Featured By Owner Sep 23, 2015  Professional Digital Artist
No problem mate! :)
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