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Group Info Group Founded 5 Years ago Statistics 1,376 Members
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Welcome to


A 100% Cinema 4D Users Group

Welcome to the largest, purest Cinema 4D Group on DeviantART, all members are users of the program! There is a LOT of talent in this group, we welcome you to browse the group galleries and give the artists some good ol' fashioned DA love. If you are a Cinema 4D User, we welcome you as a member!

Before attempting to join this group please read these simple rules...

If you own Cinema 4D and have work made with Cinema 4D by you in your gallery here on DA, then you can join.

If you don't - then you can't, plain and simple.

Linking to offsite Galleries with nothing in your DeviantArt Gallery will not qualify you for membership, you must have C4D work in your DA Gallery.

Other than that, you are very welcome to watch the group.

Gallery Folders

Weekly Stats

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3 accepted, 2 denied
24 accepted, 1 denied
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C4D Links


Cineversity (Official Maxon Training)

GrayScaleGorilla (GSG): Great tuts and add-ons.

Cinema4dtutorialNET - Facebook Page… - Spanish Speaking Cinema 4D Tutorials -…

Digital Tutors…

German Auto Modeling Tutorial…

Pariah Studios Tutorials:…

Ace5 Education:

cmiVFX for C4D…

Rob Redman Tutorials

MoGraph (WonderHowTo)…

Base80 Tutorials

CG Tutorials/C4D…

eHow Tutorials…


C4D ZBrush Workflow…

C4D Cafe…

Gnomonology BodyPaint
(some car tutorials)…

Car/Blueprint Tutorial…



A Collection of Plugins
www.xsyann (pay attention to the version number)

News at Maxon: Update November 8th, 2014

Carbon Scatter 2015 for Cinema 4D now available

Version 2015 of E-on Software’s plug-in for creating complex and detailed object groups and is available immediately.

The Carbon Scatter plug-in integrates E-on’s EcoSystem algorithms directly in Cinema 4D and other leading CG applications. Scenes can be populated with millions of objects and rendered using your preferred render engine.

Carbon Scatter 2015 highlights include:

Millions of instances can be edited within seconds
Native instances are converted outside of Carbon Scatter for rendering
Any external CPU/GPU renderer can be used
Use in conjunction with PlantFactory models, which can also be adapted; a plant editor is also included
Interactive editing: changes immediately visible in Carbon Scatter
Adding and modifying instances using the mouse (jitter, raise, repel, attract, lean, etc.)
Animatable instances (incl. plants swaying in the wind)
Control over position, height, size and orientation using bit maps and procedural graphs
Create and affect multi-layer populations
Dispersion of on or along paths, also with stacked instances
Includes 100 3D plant types and more than 130 trees

More info on Carbon Scatter:

Continue Reading...

New CGWorkshop with Marc Potocnik: Lighting and Rendering in Cinema 4D

In the course of eight weeks Marc will share his vast commercial production experience with course participants

Marc Potocnik, founder of the renowned animation studio renderbaron, has partnered with CGWorkshops to teach Cinema 4D users unique ways of setting up standard shaders and how to create efficient lighting setups for excellent render results without GI. Marc delves into his vast bag of tips and tricks that he's gathered during his numerous years of professional production work. In 8 weeks of intense online training you will learn how to get the most out of Cinema 4D R16's shading, lighting and rendering features. Learn how to create advanced materials with the new Reflectance channel, and how to use GI effectively and efficiently. The course will start in January, enrollment has already started.

Continue Reading...

The Social Networks’ Net

Clément Morin uses Cinema 4D to create a film that shows how a tool that connects various social media channels works.

Facebook, Twitter, LinkedIn and other social media channels help us manage contacts all around the world. However, it’s still quite a challenge to bring all of these channels together. This is what Hootsuite wants to do and provide users access to all channels via Hootsuite. To spread the word about this new service, motion artist and animator Clément Morin was given the job of creating a film to show how the system works.

During the time enthusiasm for social media networks was steadily increasing, the television series ‘Game of Thrones’ became one of the most popular series amongst mainstream viewers and the series’ excellent title sequence became known to millions of viewers. The concept that Clément’s client wanted him to realize was a variation of the GoT title sequence in which social media channels appeared as stylized houses on a map. As with the original, the social media houses had to emerge like clockwork mechanisms.

“The biggest challenge was the deadline. The client wanted the film to be presented parallel to the start of the next GoT season. This meant that I had to be finished in 5 weeks, which was when the first Got episode for the following season was to be broadcast,” remembers Clément. “First, I created the stylized map using grayscale height textures. The maps themselves were made up of simple primitives and planes, which were converted to splines using the Vectorizer object and subsequently extruded. The resulting shapes could then be easily animated or otherwise manipulated.”

About modeling other element, Clément says: “I also used the GoT sequence as a reference for the other models and I worked with very simple geometry. I used the Octane render module for rendering, which uses GPU support for rendering. I was able to work a lot with render instances, which reduced the overall amount of geometry.”

Asked which of the many Cinema 4D features was the most important for this project, Clémens clearly states that it was MoGraph: “Aside from the fact that MoGraph is one of my favorite Cinema 4D tools, it was indispensible for this project when it came to animating the numerous small elements. The Random, Shader and Delay effectors were combined to generate a slight randomness, lag and special shading,” explains Clément.

Summing up, Clément explains that “Without Cinema 4D, 3D graphics would most likely not have become part of my professional repertoire. It would be great if other programs with which I work were so user-friendly, easy to use and easy to adapt to one’s needs as Cinema 4D!”

Clément’s video turned out to be a great boost for Hootsuite and has been viewed over 800,000 times!

Continue Reading...

Just Add Water - And Win!

Next Limit and MAXON present the great RealFlow Fluid Dimension Challenge

RealFlow is justifiably one of the leading fluid simulation packages for 3D professionals and has long been the tool of choice for many Cinema 4D users. To celebrate MAXON's partnership with Next Limit Technologies, we want to invite our users to take part in the RealFlow Fluid Dimension Challenge and let their imagination go wild. Entries can be submitted through December 3, 2014 and winners will receive prizes valued at over $5000! All infos about the RealFlow Fluid Dimension Challenge are available here.

Continue Reading...
More Journal Entries

Recent Journal Entries




Add a Comment:
boermeisie Featured By Owner Nov 16, 2014
Hiya, can anyone enlighten me as to why imported files from illustrator are shown as disconnected splines? For example, a square drawn in illustrator will appear in C4D R16 as having no right hand side. I'm trying to use a packaging cutter with the new Fold My Design feature but each individual shape requires the 'close spline' optioned ticked under the object tab, and even then it does not work with the FMD feature.
renderfeed Featured By Owner Jun 23, 2014  Professional

Hello all!

We've just published the 4th of a series of interviews with talented C4Dartists. This time we are profiling Chaotic Atmospheres:…


Happy reading,


Your Renderfeed team

renderfeed Featured By Owner Jun 12, 2014  Professional
Hello everyone!

We wanted to let you know that Berd, our artist of the month, has kindly donated a free Cinema 4D asset, which you can access from our blog:…

This blog post also contains an update on Berd's latest project, a Twitter music machine for Rayban.

Happy reading,

The Renderfeed Team
renderfeed Featured By Owner May 29, 2014  Professional

Hello everyone!


We've just published the 3rd of a series of interviews with talented C4D artists. This time we are profiling Spanish Cinema 4D designer Berd:… 


We hope you like this interview. Please take a look when you get the chance!


Thank you and have a great weekend,


The Renderfeed Team 


Nuclear-Pixel Featured By Owner May 26, 2014  Hobbyist Digital Artist
merci de m'avoir accepté !! :) (Smile)
j’espère pouvoir partagé de nouvelle et meilleur création ici.

thanks for accepting me :) (Smile)
I hope share new and better creation.
renderfeed Featured By Owner May 15, 2014  Professional


Our artist of the month Luca Viola was kind enough to pass along some of his C4D models that he used to make his beautiful Pac Man frames! You can download them here:…


Thanks to Luca for participating in our artist interview initiative!

The Renderfeed Team

renderfeed Featured By Owner May 11, 2014  Professional
Do you want to learn a few new #Cinema4D tricks this week? We have collected over 1000 #C4D tutorials on #Pinterest - check it out:…
renderfeed Featured By Owner May 11, 2014  Professional
Take a look at Renderfeed's new #Cinema4D artist interview featuring creative young Italian #C4D artist Luca Viola:…
SpontaniousCombust Featured By Owner Apr 17, 2014  Student Filmographer
I have the student version on Cinema 4D and my previous computer broke so I got a new one. I need a new activation code for this computer, where do I get one?
2753Productions Featured By Owner Apr 19, 2014  Professional Digital Artist
You will have to contact Maxon concerning this.  There are Student to Full license upgrades available in their marketplace.  Once you have this done, and have C4D works uploaded to your gallery please re-apply for membership then.
Add a Comment: