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Welcome to

:iconc4dusers:

A 100% Cinema 4D Users Group

Welcome to the largest, purest Cinema 4D Group on DeviantART, all members are users of the program! There is a LOT of talent in this group, we welcome you to browse the group galleries and give the artists some good ol' fashioned DA love. If you are a Cinema 4D User, we welcome you as a member!



Before attempting to join this group please read these simple rules...



If you own Cinema 4D and have work made with Cinema 4D by you in your gallery here on DA, then you can join.

If you don't - then you can't, plain and simple.

Linking to offsite Galleries with nothing in your DeviantArt Gallery will not qualify you for membership, you must have C4D work in your DA Gallery.



Other than that, you are very welcome to watch the group.

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News at Maxon: Update April 12th, 2015


TRIPPING THE LIGHT FANTASTIC





How Jason Bruges Studio used Cinema 4D to control the New Year's Eve lighting display at the top of The Shard

By Steve Jarratt
To celebrate the advent of 2015, the developers of The Shard – the tallest building in Europe – wanted to turn the building's glittering spire into a work of art. To accomplish this they turned to Jason Bruges Studio, an award-wining art collective based in London, renowned for creating distinctive interactive installations.

Every evening from Friday 19th December until New Year's Eve, the spire of The Shard would come alive with a light show visible across the city, creating "a dynamic piece of public art designed to reflect and evoke the spirit and energy of London," says Adam Heslop, designer and visualizer at JBS.

The pixelated countdown to 2015 was back-projected through The Shard's apartment windows and timed to coincide with London's famous fireworks display. The celebration lighting comprised of layers of searchlights, sparkling strobes, a dynamic color wash and a huge 2015 numeric graphic.

To achieve the effect, the 'Shard Lights' project occupied the top 40 stories of the building and employed the very latest technologies, including volumetric projection into a mist contained within the spire, and use of the world's first IP65-rated moving head LED lamp. The 850W device, provided by entertainment company SGM, is fully weatherized, making it resistant to water and dust, and its 17,000 lumen rating makes it the brightest of any IP-rated light source. The actual installation was handled by Production Resource Group, which specializes in large-scale theatrical and stadium events.

A project of this scale provided the team at JBS with a number of unique hurdles, the first of which was actually visualizing it. "The main challenge was designing an installation for a skyscraper-sized canvas while sitting at a desk in the studio," explains Heslop. "It's difficult to realistically imagine how effects will look at that scale. Designing a lighting installation for a building made mainly from glass is not without its challenges either – so much transparency means lighting effects won't reflect off the surface and won't be seen. Therefore, designing around this and finding ways to create high-impact effects were a big part of the design process. In addition, we had to ensure that the effects could be seen from the foot of the building and right across the city."

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THE MOTHERSHIP



To celebrate their 5th anniversary, Studio FutureDeLuxe wanted to create an animation that stood out from the usual studio look – and Cinema 4D helped them do exactly that.



Studio Future DeLuxe has made a name for itself over the past five years with a rather unorthodox approach: an experimental use of graphics programs is used to generate know-how that is in turn used to create spectacular results for clients.
Cinema 4D is one of the team’s favorite programs for experimenting, not least because of the endless and diverse possibilities its features have to offer. After the decision had been made to create a fitting animation to celebrate their 5-year anniversary, the FutureDeLuxe team had a treasure trove of experimental material and techniques that they could use for their project. The film they created – Mothership – is colorful and trippy and full of flying shapes, swarms, strange creatures and fantastic formations that fly through a magical world using dynamics.

The team at FutureDeluxe, together with artist Nejc Polovsak, used instances in Cinema 4D to make it possible to handle this vast number of objects in a single scene. “In particular for the part where the camera flies through the tunnel it was especially important to determine the total number of instanced objects that we could use without exceeding our limit. We resorted to using low-poly objects that used less memory, which let us add even more objects to our scene”, remembers Nejc. “When viewed from a distance you can’t tell the difference between high-res and low-res proxies.” The most elaborate scenes had about 1.5 million polygons and ate up 650 MB of memory.

“Numerous Cinema 4D tools and features ranging from modeling to BodyPaint 3D, character tools and the Motion Camera for the soft camera moves were used – without which it would have been impossible to create this film. But what was really indispensible were Dynamics and the simulation features, which were used to create large parts of the animations.”

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IMAGINARY FORCES TOOK HOME THE PRIZE FOR EXCELLENCE IN TITLE DESIGN AT SXSW 2015 FOR 'MANHATTAN' TV SERIES



We congratulate creative studio Imaginary Forces on winning the 2015 SXSW “Excellence in Title Design Award” for WGN America network’s “Manhattan” TV series.

‘Manhattan’ explores “…the mission to build the world's first atomic bomb in Los Alamos, N.M., and centers on the brilliant but flawed scientists and their families as they attempt to co-exist in a world where secrets and lies infiltrate every aspect of their lives.” (Source WGN America)

Imaginary Forces, a long-time MAXON customer, relied on a number of key features and tools in Cinema 4D throughout the ‘Manhattan’ title design process to achieve the illustrated diagrammatic design esthetic.

Jeremy Cox, Imaginary Forces Art Director, explains that early on in the title animation process the creative team assumed they would be working entirely in 2D and keep everything completely flat in an endless, abstract paper world. “After experimenting with how the sequence would animate, we created a test using Cinema 4D where we were able to animate the diagrams in 3D on the paper and also model and animate the various papers sliding around."

“We used Cineware to import cameras and animated Null objects into our After Effects comps, which gave us the ability to easily update the content of these pages as the animation evolved and also allowed us to replace the content on the pieces of paper without re-rendering the 3D elements,” Jeremy explained.

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Just Add Water - And Win!



Next Limit and MAXON present the great RealFlow Fluid Dimension Challenge








RealFlow is justifiably one of the leading fluid simulation packages for 3D professionals and has long been the tool of choice for many Cinema 4D users. To celebrate MAXON's partnership with Next Limit Technologies, we want to invite our users to take part in the RealFlow Fluid Dimension Challenge and let their imagination go wild. Entries can be submitted through December 3, 2014 and winners will receive prizes valued at over $5000! All infos about the RealFlow Fluid Dimension Challenge are available here.

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:iconkeremgo3d:
keremgo3d Featured By Owner 5 days ago  New member Professional Digital Artist
Darkest Knight by keremgo3d

I'd like to send this work of mine to :iconc4dusers: gallery :w00t: 
Reply
:icon2753productions:
2753Productions Featured By Owner 5 days ago  Professional Digital Artist
But... of course :giggle:
Reply
:iconpetresko:
Petresko Featured By Owner Mar 26, 2015  Hobbyist Digital Artist
Hello! I'm assuming this group has pretty high standarts for 3D art , Are .. less-experienced artists allowed to post here?
Reply
:icon2753productions:
2753Productions Featured By Owner Mar 27, 2015  Professional Digital Artist
Only members are allowed to post, however all that is required to join is to own Cinema 4D and have Cinema 4D renders in your DA Gallery.  You should join :)
Reply
:iconpetresko:
Petresko Featured By Owner Mar 27, 2015  Hobbyist Digital Artist
Yeah I cover all of that , it's juts the quality of the artworks here intimidate me :D
Reply
:icon2753productions:
2753Productions Featured By Owner Mar 28, 2015  Professional Digital Artist
It shouldn't intimidate you, everyone has different skill levels, we have everyone from beginners to advanced - all the way up to very very advanced lol
Reply
(1 Reply)
:iconboermeisie:
boermeisie Featured By Owner Nov 16, 2014
Hiya, can anyone enlighten me as to why imported files from illustrator are shown as disconnected splines? For example, a square drawn in illustrator will appear in C4D R16 as having no right hand side. I'm trying to use a packaging cutter with the new Fold My Design feature but each individual shape requires the 'close spline' optioned ticked under the object tab, and even then it does not work with the FMD feature.
Reply
:iconrenderfeed:
renderfeed Featured By Owner Jun 23, 2014  Professional

Hello all!

We've just published the 4th of a series of interviews with talented C4Dartists. This time we are profiling Chaotic Atmospheres:

 

renderfeed.com/2014/06/renderf…

 

Happy reading,

 

Your Renderfeed team

Reply
:iconrenderfeed:
renderfeed Featured By Owner Jun 12, 2014  Professional
Hello everyone!

We wanted to let you know that Berd, our artist of the month, has kindly donated a free Cinema 4D asset, which you can access from our blog: renderfeed.com/2014/06/free-..…

This blog post also contains an update on Berd's latest project, a Twitter music machine for Rayban.

Happy reading,

The Renderfeed Team
Reply
:iconrenderfeed:
renderfeed Featured By Owner May 29, 2014  Professional

Hello everyone!

 

We've just published the 3rd of a series of interviews with talented C4D artists. This time we are profiling Spanish Cinema 4D designer Berd: renderfeed.com/2014/05/renderf… 

 

We hope you like this interview. Please take a look when you get the chance!

 

Thank you and have a great weekend,

 

The Renderfeed Team 

 

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